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Formula · 1 − (1 − p)ⁿ

Blooket Chance Calculator

Pack odds, probability, thresholds and rate framings in one tool. Pick a Blook to see the packs you need for a 50%, 90% or 99% chance, or enter a custom drop rate to translate it into plain English.

Pick a Blook, backward direction

Pick the Blook

Which one are you chasing?

29 chase Blooks indexed, rarest first.

Projected run

Chilly Chameleon

Chromafrom Blizzard Pack·0.02% drop
50% chanceCoin-flip confidence
Packs
3,466
Gross
86,650
Net (resell)
62,388
90% chanceInsurance against an unlucky run
Packs
11,512
Gross
287,800
Net (resell)
207,216
99% chanceCan't-miss budget
Packs
23,024
Gross
575,600
Net (resell)
414,432
Numbers come from N = ln(1 − target) / ln(1 − p), using the published drop rate for Chilly Chameleon. With resell on, the net cost subtracts the average tokens you'd recover from duplicates. See the 50/90 rule section or the cumulative-probability section.
Full Blizzard Pack calculator →
Forward direction

Pack count → cumulative chance

Plug a planned run into one of the three flagship chases below. Each widget shows the cumulative chance after your pack count, the packs needed for 50% and 90% confidence, and links to the full chase calculator for that Blook.

Rainbow Panda chase calculator

Safari Pack · 0.02% drop rate

500 packs ≈ 10,000 tokens.

Your chance after 500 packs
9.52%
→ 50%
3,466
packs
→ 90%
11,512
packs
Tokens → 50%
69,320
Tokens → 90%
230,240

King of Hearts chase calculator

Wonderland Pack · 0.30% drop rate

500 packs ≈ 10,000 tokens.

Your chance after 500 packs
77.74%
→ 50%
231
packs
→ 90%
767
packs
Tokens → 50%
4,620
Tokens → 90%
15,340

Mega Bot chase calculator

Bot Pack · 0.03% drop rate

500 packs ≈ 10,000 tokens.

Your chance after 500 packs
13.93%
→ 50%
2,311
packs
→ 90%
7,675
packs
Tokens → 50%
46,220
Tokens → 90%
153,500

Red Astronaut chase calculator

Space Pack · 0.05% drop rate

500 packs ≈ 10,000 tokens.

Your chance after 500 packs
22.12%
→ 50%
1,386
packs
→ 90%
4,605
packs
Tokens → 50%
27,720
Tokens → 90%
92,100

Megalodon chase calculator

Aquatic Pack · 0.20% drop rate

500 packs ≈ 12,500 tokens.

Your chance after 500 packs
63.25%
→ 50%
347
packs
→ 90%
1,151
packs
Tokens → 50%
8,675
Tokens → 90%
28,775

Tim the Alien chase calculator

Contest of Candy 2021 · 0.00% drop rate

500 packs ≈ 0 tokens.

Your chance after 500 packs
0.00%
→ 50%
packs
→ 90%
packs
Tokens → 50%
Tokens → 90%

Tropical Globe chase calculator

Blizzard Pack (retired) · 0.02% drop rate

500 packs ≈ 12,500 tokens.

Your chance after 500 packs
9.52%
→ 50%
3,466
packs
→ 90%
11,512
packs
Tokens → 50%
86,650
Tokens → 90%
287,800
Pack thresholds

50% / 90% / 99% packs for any drop rate

Enter any rate and the widget returns the packs and tokens you need to hit the three confidence benchmarks. Use the 99% column as a worst-case budget, not a target.

50 / 90 rule

%
Packs → 50%
3,466
69,320
Packs → 90%
11,512
230,240
After 100 packs
1.98%
chance
Reference ratePacks → 50%Packs → 90%Packs → 99%Context
Rainbow Panda (0.02%)3,46611,51223,024Safari Chroma
Mega Bot (0.03%)2,3117,67515,349Bot Legendary
Red Astronaut (0.05%)1,3864,6059,209Space Chroma
King of Hearts (0.3%)2317671,533Wonderland Legendary
Megalodon (0.2%)3471,1512,301Aquatic Legendary
Typical Epic (2%)35114228Cross-pack baseline
Rate translator

What does a drop rate actually mean?

A percentage like 0.02% doesn't feel like anything until you translate it. The five standard framings, raw percent, 1-in-N odds, expected per 100 packs, days at the daily cap, and the 50/90/99% pack thresholds, turn any rate into something you can plan around. Switch to the By drop rate tab above to plug in a custom number; the table below shows the same framings for the most common Blooket rates.

Raw percent

The per-pack chance. Independent on every roll.

1-in-N odds

The long-run average. One pull per N packs across thousands of trials.

Expected per 100 packs

The average count and your cumulative chance of seeing at least one.

Per daily grind

At a 500-token daily cap, days to hit your 50% and 90% targets.

50/90/99% thresholds

The packs and tokens you'd need for each confidence level.

Token-cost translation

Multiplied by pack price so you see the budget, not just the count.

Flagship chase math

Three canonical rates, pre-computed.

Why cumulative, not average

A 0.3% rate doesn't mean “1 in 333 is the magic number.”

Expected value tells you how many drops to average across infinite packs. It says nothing about the chance of seeing your target. At 0.3%, 333 packs puts you at ~63%, not guaranteed, not the median. Even 990 packs (3× average) only gets you to ~95%. The full math walkthrough lives in drop rates explained, and if you want to see the variance shake out instead of just the formula, run a few hundred openings in the pack simulator. For an expected-value framing instead of cumulative chance, the pack odds calculator returns expected drops per N packs. This page is the probability entry point of the broader blooket calculator.

Full math walkthrough →
Common questions

Chance, probability, thresholds, framings.

What's the difference between a chance calculator and a probability calculator?

Same math, different inputs. A chance calculator (forward direction) takes pack count and returns the percent chance of pulling your target. A probability calculator (backward direction) takes a target chance, usually 50%, 90% or 99%, and returns the packs you need. This page does both: pick a Blook in the tab above for the backward direction, or use the threshold widget below for the forward direction.

How many packs do I need for a 50% chance?

Use n ≈ ln(0.5) / ln(1 − p), where p is the per-pack drop rate. For a 0.02% Chroma like Rainbow Panda that's ~3,465 packs; for a 0.3% Legendary like King of Hearts it's ~231 packs. The threshold widget on this page returns the exact pack count for any rate, plus the 90% and 99% benchmarks.

What does a 0.02% drop rate actually mean?

On its own, almost nothing, every pack rolls 0.02% independently of the last. In a 100-pack run you'd average 0.02 pulls and have a ~2% cumulative chance of seeing at least one. To hit 50% confidence you'd need ~3,465 packs. Switch to the By drop rate tab above to translate any rate into 1-in-N odds, expected pulls per 100, days at the daily cap, and 50/90/99% thresholds.

Is the calculator accurate?

The math is exact, 1 − (1 − p)ᴺ for cumulative chance, ln(1 − target) / ln(1 − p) for thresholds. Accuracy depends on the drop-rate dataset, which is community-sourced from the Blooket Wiki and refreshed when changes are reported. Real pack openings still involve variance: a 90% cumulative chance means 1 in 10 players still pulls zero.

Which pack has the best Chroma odds?

Ice Monster Pack leads with three Chromas combining for 0.15% per pack: Ice Slime at 0.08%, Frozen Fossil at 0.05%, and Ice Crab at 0.02%. Lunch Pack follows at 0.04% (Half a Sandwich). Outback, Pirate and Bug Packs are at 0.03%. Seasonal 100%-Chroma packs (Lovely, Lucky, Spring) guarantee a Chroma every open during their event windows.

What is the 50/90 rule?

It's shorthand for budgeting a chase: figure out the packs needed for a 50% chance (your coin-flip target) and the packs needed for 90% (your insurance budget). Most chase planning happens between those two numbers. The 99% column on this calculator is the bad-luck contingency, plan for it, hope you don't need it.

Does cumulative probability mean every pack increases my chance?

Your per-pack chance never changes, it's still p on every roll. What grows is your cumulative chance of seeing at least one across the whole run, because each pack adds another independent shot. That's why 100 packs at 1% gives ~63% chance, not 100%. The math doesn't care about streaks; the calculator shows the curve directly.

Is this calculator free?

Yes, no signup, no login, no data stored. Everything runs in your browser. Not affiliated with Blooket or Play Blooket, LLC.

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