Blook Value Guide
A living reference for every rarity tier, sell value, drop rate, community trade floor. Filter by tier with the chips below; each rarity has its own breakdown of which Blooks live there and what they're worth.
The two tiers that drive most chase decisions live on dedicated rarity pages: every Chroma in the game (pack, contest, and 100% seasonal) and every Legendary in the game (16 obtainable, sorted by rate). Pair this guide with the resell strategy guide to turn duplicates back into tokens, and use the blooket calculator to convert any sell value into the pack count you can afford to chase for.
Five quick bands map every Blook to a value range.
Use this as a fast read; the per-tier sub-sections below cover every rarity in detail.
| Tier | Range | Notes |
|---|---|---|
| S · Grails | 1,500+ | Mysticals, top Chromas, retired Uniques. Multi-month chase territory. |
| A · Trophy Legendaries | 400 – 1,500 | Mega Bot, King of Hearts, top Chromas. Highest active resell. |
| B · Standard Legendaries | 150 – 400 | 0.3–1% Legendaries. Roughly 10% of pack cost on resell. |
| C · Epics & Rares | 5 – 40 | Volume tier. Drives ROI for any long pack run. |
| D · Commons & Uncommons | 1 – 2 | Bulk floor. Keep one, sell the rest. |
Commons
The pack-floor tier, most pulls land here.
Commons are the most-pulled rarity in any pack that has them, sitting between 50% and 80% of pulls depending on the pack. Every Common sells for 1 token, which makes them effectively token sinks once you've completed the set. Note that Wonderland and Bot packs replace the Common tier with Uncommon, so 'most pulls' there means Uncommons instead.
Standard market and seasonal packs.
Uncommons
The pack-floor in Wonderland, Bot, and most newer packs.
Uncommons replace Commons in any pack where the lowest tier has been bumped up, Wonderland, Bot, Dino, Lunch, Pirate, Outback, Bug, and Ice Monster all skip the Common tier entirely. Sell value is 2 tokens, double the Common floor, but the cumulative drop probability still sits in the 70–80% range, so you'll see plenty of duplicates. Functionally identical to Commons in any pack-odds calculator, the rarity bump is cosmetic, not statistical.
Wonderland, Bot, Dino, Lunch, Pirate, Outback, Bug, Ice Monster.
Rares
The mid-tier where pack rates start to bite.
Rares sit at roughly 15–25% per pack across the catalog, which is why they're the first tier you'll start tracking duplicates for. Sell value is 5 tokens, five times Common, but still a long way from breaking even on a 20-token pack. The floor where collectors begin caring which Blook a pack rolled, since one missing Rare can stall a set completion.
Every market and seasonal pack.
Epics
Where pack value starts paying for itself.
Epics typically sit between 3% and 7% per pack, high enough to expect a few in a 50-pack run, low enough to feel like a small win. Sell value is 12 tokens, so an Epic alone covers more than half the cost of a 20-token pack. In Breakfast Pack (no Legendary, no Chroma) the Epic Pizza is the actual chase target.
Every market and seasonal pack.
Legendaries
The first tier where the chase math gets real.
Legendaries cover a wide range, from 1% (Medieval King) all the way down to 0.03% (Mega Bot). The 50% threshold for the average 0.3% Legendary sits around 230 packs, but rarer Legendaries like Mega Bot need 2,300+. In-game sell is 50 tokens, but community trade values for the rare Legendaries blow well past that, King of Hearts trades around 450–800 tokens, Mega Bot 1,200–2,200.
Every market pack except Breakfast.
Chromas
Pack-pullable grails. The pack tier above this is contest-only.
Chromas are the rarest pack-pullable tier in Blooket, with rates between 0.02% and 0.08%. The 50% threshold lands around 3,465 packs at the 0.02% floor, that's roughly 70,000 tokens for a coin-flip on Rainbow Panda. Spooky Pack currently leads the catalog at 0.06% Chroma (Skeleton Fish), with Space and Blizzard at 0.05% and Safari/Ice Monster at 0.02%. Every Chroma sells for a fixed 300 tokens in-game, but community trade values can run thousands.
Most market packs. Some seasonals.
Uniques
Off-pack tier, only two blooks have ever existed.
Uniques are the second-rarest tier in the game and sit completely outside the pack system. Only two Blooks were ever assigned this rarity: Wise Owl (handed out at ISTE 2023 in Philadelphia, Booth 3065) and Wise Caterpillar (awarded for signing up to Khan Academy and using the Khanmigo AI feature with a Blooket set). Wise Owl is now retired since the ISTE event hasn't recurred. Uniques are the only tier with non-uniform Blook Scores per blook.
Real-world events and partner integrations.
Mysticals
The rarest tier in the game, period. Contest-only.
Mysticals are awarded only as top-finisher prizes in Blooket-hosted events, Contest of Candy, Pokémon Are Cool (PAC), Potions of Pix'ahlia (PoP), and the LUNCH event. There are five Mysticals total. Every Mystical sells for 1,000 tokens flat and adds 75 to your Blook Score. None can be pulled from any pack, no matter how many tokens you spend, which is the answer to the most-asked Blooket FAQ: 'how do I get Tim the Alien?' You don't.
Top placements in past Blooket community events.
Blooks you can't pull anymore.
Most retired Blooks are Chromas swapped out of seasonal packs. The Blizzard Pack chain is fully retired, none of those Chromas can be pulled until Blooket reruns the pack. The wiki marks a few Contest of Candy Blooks as 'might return' if Trading Plaza ships.
Sourced from the Blooket Wiki retired list. Most are Chromas; Spooky Ghost (Mystical) and Wise Owl (Unique) are the cross-tier exceptions. Trade values trend up over time because supply is fixed.
Answers to the questions every trade chat repeats.
›What's the rarest Blook in the game?
Tim the Alien, a Mystical that was awarded only to first-place finishers in the Pokémon Are Cool event. Fewer than 10 accounts hold it and it isn't pullable from any pack. The rarest pack-pullable Blook is Mega Bot (0.03% Legendary in the Bot Pack); the rarest pack-pullable Chroma is Rainbow Panda or Ice Crab at 0.02%.
›How are sell values determined?
Two layers. The game pays a fixed in-game sell value per tier, 1 for Common, 2 for Uncommon, 5 for Rare, 12 for Epic, 50 for Legendary, 250 for Chroma, 300-500 for Unique, 1,000 for Mystical. On top of that, the rare Legendaries and Chromas command higher community trade values, sampled from active trade chats and refreshed monthly.
›What's the difference between a Common and an Uncommon?
Statistically, almost nothing. Both occupy the bottom tier of their pack, Wonderland, Bot, Dino, and most newer packs use Uncommon as the floor; Safari, Space, Medieval, Aquatic use Common. The pack rates are very similar (60-80% combined). The functional difference is sell value: 1 token vs 2 tokens.
›How do I get a Mystical Blook?
You don't, unless Blooket runs another major event and you place at the top. All five Mysticals, Spooky Ghost, Tim the Alien, Phantom King, Rainbow Astronaut, Hamsta Claus, were awarded as 1st-place or top-team prizes in past events. None can be pulled, traded for, or unlocked retroactively.
›Are retired Blooks worth more?
Trade values for retired Blooks tend to drift up over time because supply is fixed. Tropical Globe (retired Blizzard Pack Chroma at 0.02%) trades well above its in-game 250-token sell value. The wiki notes some retired Contest of Candy Blooks 'might return', until then, they hold a scarcity premium.
Three inputs, one methodology.
- 1In-game sell value
The tokens the game gives you when you sell a duplicate. Hard floor; no one trades below it.
- 2Drop rate scarcity
Rarer Blooks command higher trade value even at identical sell values. Cumulative probability, not raw percentages.
- 3Community trade floor
Sampled from active trade chats and Reddit threads. Dropped if quoted older than 60 days.
